This changed in Diablo 3, where instead hiring mercenaries, you got three different characters during the story-driven campaign. You had the Scoundrel, Sorceress, and Templar, which represented various aspects like DPS tanks, ranged DPS and magic players respectively. In the course of my Diablo 2 Resurrected adventure I only encountered helpful NPCs that hung around for a few days before heading off into the sunset. When I inquired of Jackson about how the game's follower function works it was explained that "for the D2R Items launch edition of the game we do have places in the story which you'll have known NPCs accompanying you and helping you out as you figure out what Lilith is up to within the realm of.

"We don't have anything to say about the Diablo 2-type follower that you hire - we're sticking it to the campaign until now." Accent on the"for now.

With a wry smile , they continue "stay tuned, we may come up with something in the near term to reveal, but we can't make any promises." This immediately led to an answer from the producer of dungeons, Ash Sweetring, who channelled her Inner Mister. Burns with an 'interesting' hand motion on the screen. What's that? That's sus.If any variation of the follower system is to make them into Diablo 2 Resurrected, I'd prefer a hired gun from Diablo 2, instead of omnipresent friends. I liked the vast array of different abilities followers provided in Diablo 2 and would love to see this innovated upon. It will create more options for different types of builds, as well as incredible ability chains for demons.

For now, though it's a good idea to study the Diablo 2 Resurrected classes because they're the ones we'll be playing as primary. In a separate interview with Director of the game Joe Shely, however, it was said that the roster might expand as well. After all, nothing is eternal in Sanctuary.

The lead developers of Diablo 2 Resurrected have stressed that they don't want players "feel as though they're paying to win" as the game comes out in the coming year.

In the recent Diablo 2 Resurrected livestream(opens in new tab) Game director Joe Shely, along with assistant game director Joesph Pipiora, also community manager Adam Fletcher gave fans an update on all things Diablo 2 Resurrected, as well as revealing the way things are going to work ahead of the game's release next summer.

During the stream The trio also discussed details of Diablo 2 Resurrected battle pass (around the 39:15 mark in the video below) in addition to the coming seasons of the game. "It's extremely important to us that we keep in mind the elements you'd see on the battlefield pass," Piepiora said, "the way that they're compelling but still very fair. We don't want to create any conditions where players feel like they're paying for winning. "To be able to clearly differentiate of the battle pass from the seasons of Diablo 2 Resurrected Piepiora explained that "the season's adventure is the same within Diablo 2 Resurrected, in the same way you experienced it in Diablo 3." The chapter-based mechanics will give players various goals as they progress through the season and let players to earn rewards within the game to their D2R Items buy character. "All of the seasonal content is absolutely free. It's not tied to the battle pass," Shely adds.