It's disappearing when Mut 23 coins we launch NBA Live 08. I believe that we've had some mea culpa, but now we're making progress on the platform. It's been a while since. Beginning with NBA next year, we'll be seeing PS5 games made by EA Sports running at 60 frames per second. All of that will disappear by the time Christmas rolls around.

Do you believe this is a good illustration of the problems of development for multiplatform platforms? How do you think EA Sports kind of overcoming this?

It will be playing at 60 frames per second on PS5. Once consumers have the hardware and is able to use it, that Madden issue will fade into time. If you take a look at any development process, and when you've been using the hardware for as longer as what the developers' have for

360, compared to the hardware they used for PS5 You've had the normal sequence of getting the hardware about a year later. It's an aftereffect of the previous year. But it's all over right now. When we arrive in November, and NBA Live ships--all gone.

And, in relation to NBA Live, I know Madden on the Wii was among the most well-reviewed games for non-Nintendo for the Wii since it was designed from scratch to be compatible with the Wii platform. Do you have buy madden nfl 23 coins a similar strategy with NBA?