The managers in Path of Exile have more similarities to bosses than dungeon crawler fights. Because of this, PoE's boss fights are some of the best and hardest in Path of exile currency the business. Most of these fights have been from the later Acts and endgame map system, which many players won't even see of the game. A sequel gives the programmers a chance to add high-quality boss struggles into each Act, meaning all players will get to fight some of those insane bosses this game has to offer you.
This means that players may choose to complete either match's campaigns, and interact with the same endgame system. When this sounds confusing at first, it means that not just players from the games can play together, it also means that the years of work which went into making Path of Exile's mapping system so fantastic will not go to waste. The countless dungeon layouts, heaps of modifiers, heavy modification systems, tens of thousands of things to buy Path of exile currency collect, and optional side content will be carried over to Path Of Exile. Both games will benefit meaning PoE two will start as feature-rich as its brother that is former.