"WASD was designed as D2R Items an illustration of Diablo Immortal being an opportune mobile game" Joe Grubb, Immortal's chief game designer tells us. "In mobile it's your direct control of your character's skills and abilities can be unleashed while you're moving. It's easier to be able to interact with that."
"Direct control comes with this immersion effect," Fergusson adds. "When you're using mouse-click (which is indeed there! - you're sort of this kind of godlike being that is floating around your character, saying 'go there and do this and this, do that. '"
Diablo Immortal will also feature gamepad support, first introduced by Diablo as a console-based version of Diablo 3. Fergusson revealed that his first experience playing the game was what made him excited to bring this attribute into Diablo 2: Resurrected, and now it's being made accessible for both desktop and mobile versions of Diablo Immortal.
It is possible to sign up for Diablo Immortal at Blizzard's official site, or you can be patient until the launch date of June 2 and it's just around the corner.
Diablo 2 gets first major update in 11 years, fixes several 20-year-old bugsBlizzard Entertainment launched an overhaul of the game Diablo 2: Resurrected on Thursday. The patch introduced sweeping balance changes and addressed a variety of bugs in the classic click-and-kill action-RPG.
The patch 2.4 to Diablo 2: Resurrected is the first major balance update to the game in over 11 years and fixes some nasty bugs that players have faced since the original game was launched in 2000.
It is worth noting two long-running bugs with Diablo 2 that would have completely destroyed the mana in your character rendering certain classes defenseless -- or dealt excessive damage -- especially fire-enchanted monsters. From Blizzard's patch notes that diablo II resurrected items are extensive: