"One of  WoTLK Classic Gold our main goals for wotlk classic was create a way to bring WoW easier to access for players," Cash said. "WoW is an old game that has been around for quite some time. It has a long-standing history to it. And one of the major difficulties as the game become more dated was that we had 120 levels for players to go through in order to obtain the character they wanted to play with their buddies or join their clan to play as an alternative or do whatever else they desired to accomplish."

Cash said that, as Blizzard released new updates, the players could flit around and never be able to finish the story of any specifically. In the case of wotlk classic, Blizzard has made improvements to the player experience when they level up, which should keep players remain engaged and focused on the goal of finishing what they started.

"Along the journey, with various expansions and themes We've noticed that players were able to switch between expansions frequently but not knowing the complete story. It's time to look back at some of the issues that we face and looking at wotlk classic for an opening to establish the bar of how we'd like this game experience to be for the playing at a higher level."

"Changing your levels" is only one element of the equation. The thing we actually did in the end was taking a look at the whole process. Examining the player's experience of Exile's Reach which really dissected the basics of how to play the game and make sure that the game was accessible to all players as well as conducting a number of tests and research and iterations, in order to ensure that anyone not familiar with the game could enter and play the game," Cash added.

In actuality, the majority of the updates came from WoW through the pre-patch phase and Cash commented that the upgrades were "very popularly received."

In relation to WoTLK Gold the topic of leveling, Cash said one of the main philosophies behind it was to make players feel that achieving a new level was meaningful. In this regard, each when players play at a new level, they'll get something.