Expanded Skillset: New skill types and an increased starting number of skills provide players with more diverse options and flexibility in building their combat approach. This allows players to Throne and Liberty Lucent tailor their skill set to their desired playstyle.
Streamlined Learning Curve: Faster skill acquisition rates make the learning process less grindy and allow players to experiment with different skills more readily.
Simplified Weapon Switching: The process of swapping weapons is being streamlined, making it easier for players to adapt to changing situations in combat.
Tackling Tedious Progression:
Accelerated Leveling: Reduced experience requirements now make reaching level 30 significantly faster compared to the beta test, minimizing repetitive grinding and allowing players to access higher-level content sooner.
Boosted Resource Acquisition: Increased availability of crafting and enhancement resources aims to reduce the tedium associated with acquiring materials for cheap TL Lucent character and equipment progression.
Building a More Immersive World:
Removal of Autoplay: Recognizing its negative impact on immersion, the auto-hunt and auto-travel systems have been removed. This encourages exploration, discovery, and interaction with the world and its inhabitants, fostering a more engaging and organic gameplay experience.
Content Expansion: To compensate for the removed autoplay features, the development team is actively adding more engaging content. This includes:
Increased Rewards: Certain activities and zones now offer better rewards, motivating players to participate in diverse gameplay activities.
Expanded Mission Options: Non-hunting missions and dungeons are being implemented to provide alternative pathways for character progression and offer diverse gameplay experiences beyond combat.