Animate Weapon Animate Weapon happens to be an insanely effective boss-killing ability. With recent blade-oriented changes taking out the restriction to be forced to have identified (or white) weapons on the floor to summon, they are finally functional for instanced boss fights for example Uber Elder, Shaper, or Sirus. It’s among the cheapest summoner builds that may reach multiple incredible numbers of Shaper DPS without cleaning your currency tab along the way.
Below, you can observe the build for action from my YouTube guide. Do observe that the video may be outdated when it comes to information, and you ought to always refer to this guide to successfully have the updated information. Also, keep in mind that whether or not the gameplay remains mostly the same the latest version of the build is going to be utilizing poison because the main supply of damage output!
Build Overview
In this, I will outline the professionals, cons, and general playstyle. This will help you to find out if this is the best build is perfect for you!
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Pros
+ Beefy – Despite being a minion build, it packs a comfortable eHP # in addition to mitigation, letting it function in Hardcore perfectly.
+ League Starter – The only true mandatory item with this build is super cheap even throughout the first few times of a league release.
+ Bosser – Minion builds have been in a current state of bliss where bosses melt using the damage output available.
+ Nostalgia – In my personal opinion, this is the closest you’ll enter PoE towards the classic Diablo 2 “Skellymancer” playstyle.
Cons
– Ramp-Up Time – The build requires you to consistently re-summon weapons from either identified weapons or from blades developed by a blade ability.
– Minion Build – Since your minions do the heavy lifting, defensive layers for example leeching aren't possible within this build. You’ll need to make sure to keep your distance from large packs of enemies or bosses.
– Damage Halts – If playing super low quality, you may encounter bosses with heavy AoE damage and, when the map modifiers are nasty, there’s a risk that the entire army gets destroyed, forcing you to re-summon your minions again. This is a really rare situation to locate yourself in and gets automatically solved through the level of your Animate Weapon gem.
Playstyle
Despite being a very generic minion-oriented build, this build has a niche playstyle since blade abilities (Ethereal Knives, Bladefall Bladefall & Blade Vortex) were reworked to depart blades on the floor. These can be utilized for ammunition for Blade Blast or, within this case, as ammunition for the Animate Weapon. The good thing about this transformation is that we can summon a whole army in instanced fights for example Sirus, Uber Elder, or Shaper, and that we no longer need to hope for identified weapons to decrease when clearing a roadmap just to sustain your army.
However, the downside is that you are instructed to use the capability to create the blades to begin with, which may be a nuisance. Thankfully, the duration the build brings towards the Animated Weapon means you aren’t instructed to re-summon them as well often. It’s good practice to summon new weapons occasionally while clearing a roadmap so that you never risk losing all of your summoned weapons at the same time. If you want to learn more about Path Of Exile, MMOWTS is here and it offers cheap path of exile currency.