Paladin (S-Tier)
This tank got nerfed, the nerfs received on Friday were massive, central uptime is reduced by about 20% and today provides 15% less max HP at full stacks. Sentinel was their strongest defensive cooldown. Paladins also received a small defensive nerf throughout, moreover, Paladins possess a weaker tier set compared to the rest of the tanks. Despite each one of these nerfs, Paladin continues to be by far the very best tank, because the season develops, Paladins will scale to possess similarly high sentinel uptime with fire stats. Paladin’s tier set also provides them a good amount of extra grand Crusader procs and can feel quite nice to experience. As with season 1, Paladin’s utility as well as their ability to cope with any type of damage is extremely overpowered, with virtually no weaknesses when faced with any kind of damage unlike Warriors with bleeds, Bears with magic, or Blood DK rich in physical damage. They also do higher-than-normal damage in most situations and also have no real aggro problems. Anyone who has played or rolled into Paladin knows just how powerful Avenger's shield interrupts off healing blessings of sacrifice and spell wording. Especially for people who plug, Paladin was an incredibly popular tank that made keys easier than every other tank. None of that has changed starting season 2, and due to that, this tank will stay at the very top of the S tier.
Warrior (A-Tier)
Warriors have experienced some major good and bad from beta till now. Warrior is one of the very best tanks for pure damage and tackiness. We've seen the spec throughout the majority of MDI and raced the planet first until Paladins got over-buffed. With their new tier set extremely strong, Warriors will smack into the bolster and the Fray providing them with 100% block uptime with much higher haste. This tiered set also bumps your damage by a great deal, creating a Veer rotation much smoother. A lot less rage is going to be needed for maintaining block and also the increased taste can make them feel what and mashy. There aren't a lot of nasty tank encounters as we've seen in Temple of Jade Serpent and Ruby Life Pools or Algeth’ar Academy. With having said that, we do not think Warrior is going to be as good as Paladin simply because of just how much support Paladin provides, but they're a solid pick for 10.1 which puts them in a good A tier. Warriors will once more be the high-damage tank that can take minimal damage without a lot of self-sustain. If you enjoyed Warrior in Season 1, Warrior is going to be a bit stronger than before.
DH (A-Tier)
Demon Hunters are experiencing the biggest tier group of them all. The new tier set will solidify the Fiery Brand Build, meaning forget about Last Resort Cheat Duff build. The entire tier group of Vengeance involves soul generation and achieving very high vibrant up time. The more souls generated, the greater Firebrand gets released thanks to the force head. And with the Firebrand talents, you can extend and spread a lot of brands, causing you to be extremely tanky and able to deal with high damage. There is currently an unusual interaction with applying a brand on the pre-existing brand, letting you re-spread a long brand. It's a little complicated and can get changed, but the way you listen to it is you develop a 4-set rock and then you attempt to apply it on the freshly applied brand or perhaps the longest existing brand. This little mini-game of experimenting with your brands is intriguing and adds to the simple vengeance gameplay. For the PTR testing, Vengeance is doing some of the highest damage, survivability feels a little awkward due to the reliance on creating a Firebrand proc to find the pole started. The biggest weakness Vengeance had of gaps between defensiveness has become made up for with brand up constantly. Similar to Warriors, they won’t be quite just like Paladin due to how much support Paladin provides. But we can not comfortably put Vengeance towards the top of A tier, this tank has seen the largest glow-up undoubtedly, then just has felt awful to experience in the majority of season 1. But with season 2 coming around, Demon Hunter players need to look forward to playing your spec next season.
Bear (B-Tier)
Put Bear in B tier, it feels a little lacking when compared with other tanks. But it's pretty good, particularly if other Druid specs drop out of flavor. Mark from the Wild is a very good buff if there aren't any other dudes inside your group. There should be some changes or reworks due to how unnatural the bear talent tree feels when compared with other tanks. But for now, there is a good, easy, and basic yet effective tank that may work all right.
Brewmonseter (A-Tier)
Monk hasn't changed a great deal and remains relatively a powerful, but Niche tank. There's still a great deal more difficult to experience even over tanks and can feel squishy to many who played it, will have almost entirely just like season 1 except for charred Passions looking to become stronger with Counter-Strike due to the tier set. It still does high damage especially proud damage on AOE. Monk is between a low A and high B tier, very able to do higher than normal keys, but may not see just as much popularity. It's also very rough for that average player to experience Monk at the same level because of the rest.
Blood DK (B-Tier)
The tier set revolves entirely around Vampiric Blood but works very strangely with talents fat buff of Vampiric Blood like Umbilica's Eternus and improved Vampiric Blood. This has been changed within the PTR psycho and can likely see more updates, but currently doesn't work well. Umbilica’s also didn't get readjusted following the 25% healing Nerf recently, meaning it has been nerfed heavily. DK still is affected by the lack of damage and it is unreliability in highly fortified keys where it may just randomly acquire one shot. As long as Blood DK design constantly exists like a high self-healing tank, it'll never be the very best in the high end. DK has always been a good tank that needs no healing, it’s recommended for people who enjoy a plug tank that wants lots of control through grips and lots of self-healing. With all having said that DK belongs in the B tier, but could even feel like an A-tier tank with players, these kinds suffer the most from key and damage level scaling, passing on a bad impression at the top. It may be weaker when compared with other tanks at the highest level but should perform all right if not great for the rest of the players looking to experience Death Knight.
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