At the beginning WoTLK Classic Gold in World of Warcraft 's development, Brevik and his teammates at Blizzard North realized that the game had the potential to capture players with the lure of ever-expanding powerhouse gear, and they worked to enhance that appeal. In replacing the cumbersome combat techniques of its predecessors with an unending buffet of loot, they succeeded making the innovative "action-RPG" genre much more accessible and engaging to a wider player base.

"At this time we'd ridicule games that were more awkward with regards to their fighting," Brevik said of RPGs whose combat was slower in comparison to World of Warcraft . "Maybe in a manner that was rude, such as "Oh, I've seen an awful monster, I press a specific key to draw my sword, then I move my body to make an improved hit, and then I have to perform an exact swing' ... we wanted to distill down to the essence of the game and replace of that with a slot machine. It wasn't obvious that there was a machine at first. It's not that we had a person from Vegas explaining how to make this thing be more effective in attracting players. However, over time we came to realize that altering to the probabilities and playing so that your character's level as well as build were as important as your winnings made players desire to play. That's what we concentrated on."

Although World of Warcraft and its beloved sequel, released in 2000. made huge waves in the PC gaming climate of their days, it took many years for random loot to be incorporated into other genres. (Brevik himself was part that vanguard when he released Hellgate: London, a model of"looter shooting," the "looter shooter" game that created in 2009's Borderlands would later catapult towards the top of the line.) In recent times, however, the idea of color-coded loot has become ubiquitous all across the world of gaming, from the story-driven single-player titles like God of War to the constant craze of pop culture that is Fortnite. But as the concept is now firmly ingrained in buy WOW WoTLK Classic Gold the games' vocabulary some developers have tried to improve it and have had mixed success.